A number of screen (necessary for VR cameras) follow. Tiled walls, both 2x2
and 3x2, and the walls of the ISL CUBE.
front_tile_2x2_00
front_tile_2x2_10
front_tile_2x2_11
front_tile_2x2_01
front_tile_3x2_00
front_tile_3x2_10
front_tile_3x2_11
front_tile_3x2_01
front_tile_3x2_21
front_tile_3x2_20
front_wall
right_wall
left_wall
rear_wall
top_wall
top_wall_unrotated
bottom_wall
Shows how to make a single window with multiple viewports.
virtual_cube_window
Shows how to make a display with multiple windows.
quad_window
All of the options are spelled-out in single_window and
single_window_fullscreen below. single_window_stereo shows how to be
more sucinct.
single_window
single_window_fullscreen
borderless_window_1024x768
single_window_stereo
A collection of window definitions for 4 window display on a single
computer, but tiled so they appear to be one window.
single_window_3x2_00
single_window_3x2_10
single_window_3x2_11
single_window_3x2_01
A collection of window definitions for a 3x2 tiled display
fullscreen_3x2_00
fullscreen_3x2_10
fullscreen_3x2_11
fullscreen_3x2_01
fullscreen_3x2_21
fullscreen_3x2_20